Roof Tile Generator

I recently went through Daniel Thiger's tutorial over creating roof tile substances inside designer and I wanted to expand on it a bit and see what I could come up on my own. I ended up with a generator that currently has 5 different rooftop styles which can be switched on the fly. There are also controls to add varying levels of moss and grout and finally, I exposed parameters for colors, roughness, height, and normal intensity.

The exposed parameters means that all these options can be changed on the fly in any software that utilizes .sbsar files so no need to carry all the textures around or keep re-exporting and importing over your old textures!